Patience Version 2.3
Patience is a collection of solitaire card games for the Palm Pilot.
Version 2.3 fixes occasional crashes under OS 2.0 and adds animation
to make the play quite a bit easier, especially when the stacks get long.
It also correctly attributes the source of the help text and the Tabby Cat
game (from Solitaire Till Dawn by Rick Holzgrafe for the Mac. Thanks Rick!).
Version 2.2 fixes some problems with version 2.1:
- Didn't run on OS 1.0
- Didn't redisplay sometimes after a dialog box
Version 2.1 sports four new games, along with on-line help, and slightly
improved graphics for Montana and Spider. It also saves the current game
under OS 2.0 now (thanks to Palm for changing a few functions around...)
The Games
- Aces High
This is a very simple solitaire, infrequently winnable and
pretty much determined by the deal rather than the play.
- Calculation
Keeps your mind working with modulo 13 arithmetic
- Golf
Count up and down, try to end with fewer than four cards showing.
- Klondike
The classic; in draw-three style (sorry, no Vegas rules)
- Montana
Line up all four suits from 2 to King. Tap empty spaces to highlight
the card which goes there. Tap cards to highlight where they go.
- Seahaven Towers
Similar to FreeCell, but a bit easier to play.
- Spider
My favorite double-deck solitaire; more playable in version 2.0, but still
cramped.
- Spiderette
A single-deck version of Spider. It seems to be less affected by skill than
spider.
- Tabby Cat
Similar to Spiderette, but suits don't matter, and you get this fine
tail to play with.
- Yukon
Looks like Klondike, but is more complicated.
The Play
All of the games have the same controls; most of the time tapping
on a column will move some cards in a useful manner. When that doesn't
work, drag a card where you want it to go. Hints and 256-level undo
are always available.
The Legal Stuff
Copyright © 1996, 1997 Keith Packard
Patience is made available without fee. If you have a favorite solitaire
that you think will work well on the Pilot, send along a description of the
game and I'll see about incorporating it into the next release.
Keith Packard
keithp@ncd.com
http://www.reed.edu/~keith
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